1.6 may break existing worlds.

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Fzombie
Posts: 35
Joined: Sat Aug 04, 2012 12:34 am

1.6 may break existing worlds.

Post by Fzombie » Mon Jun 24, 2013 11:35 pm

I've been told that 1.6 has been tested by other people who run minecraft servers and many of them have reported that the 1.5.2 and previous worlds have been breaking on import. Question becomes do we start a new 1.6 vanilla and wait for bukkit to update to 1.6 to add the mods back in or do we stay on 1.5.2 for a long period of time hoping that people dont upgrade their minecraft client version?

Many mods are losing support/maintainers in 1.6 and others will take a long time to patch in.

I'd also like to know who here still plays on the existing world and how often.

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